Saturday, 1 May 2010

Making the change

I decided to sketch my final mapping idea into a self contained simulation website in flash. I also scrapped my idea to say that 'everyone can get involved' as it is a localised idea, and whilst it grows, it should start off small as the 3D environment wouldn't actually exist for different areas until it is built so there's no point asking people to get involved when you arent doing anything with the information. I am going to include a link to my previous solution (although there will be a link within my portfolio anyway) as i've realised that the process might be of interest to users of the website anyway (not solely for those critically analysing the work).

Wednesday, 21 April 2010

Putting my model into an interactive simulation

I have had to create an animation and split the video to correspond with action buttons. The simulated website still only accepts hand written map simulations, as i actually kind of liked the idea of it, and being able to browse other users work.

It is built in flash, and will follow the storyboard i have sketched out in my journal.

I used four .avi files, one of which has been uploaded below.

Monday, 7 December 2009

Problem with exact measurements... development work


It seems that my exact measurement of 20 feet was a little off as i'm now getting to my 12th house and it's not in the right pace.

I''m not sure if i correct it as i'm going along (make some a little bit shorter unevenly, and guestimate) or to reduce the size my a few inches

I'm just going to see how much i've gone over by at the end, and calculate how wide they should have been

*edit*

I've just realised that the house at the end is wider than the rest. damnit!

What i've decided to do is manually draw on the boxes over the house, and then take an exact measurement

I also realised that maybe i should just build a few different types of houses then copy and past as this will be quicker than building them all from scratch#



I decided to measure 7 houses and take an avreage. I used a spreadsheet to make the maths easier and workd out that it would end up being 17 feet and 1 inch approx. I couldnt work out how to change from base 10 to base 12 and then represent it as a fraction. Argh!! I worked out 1 inch to be 0.083333... so therefore its about one and a quarter of these. theres no point being too accurate because i'm basing it on a photo anyway and quite inaccurate guidelines.

I added new guidelines to the project and it seems my hard work paid off. It's almost perfect and what i'm going to start going now is building one of those houses - i may as well do mine!!

Sketchup with the help of google maps




I can also view the street via the split screen, which will help with modelling any areas that i haven't got photos of yet!

The entire road is approx 489 ft

Each house as measured on the map is 20 ft wide approx and approx 56ft deep, GARDEN IS APPROX 43FT



I placed a screenshot of my birds eye view image in google maps, and used guidlines to measure 489ft in the right direction. I will then stretch the map to this size.

modelling walthamstow central in sketchup



i had the idea of using google maps to find out exact measurements of my local area and to work out proportion

i am also going to use street view to map housing, but use my own photographs to add detail.

As you can see, i can measure the length of my road in feet, which i will use with sketchup. i can then use this measurement to work out how wide each house should be, and the back gardens etc

Wednesday, 2 December 2009

Safe Way Home Media

The images and text are a map to download for any users to use, a key, and an example map which was created in corel painter. Instructions for use are written inbetween them

Safe Way home

Hello and welcome to 'Safe Way Home'

To get involved, please download and print off a map, outline your route home (or absolutely any route to and from anywhere), shade in any areas that you feel unsafe in, and email it in.

If you do not reside in walthamstow, you can still participate by going to http://www.multimap.com/ and finding a map to use.

It will be reviewed and then published.

The aim of this site is to get lots of user input to identify any problem areas in your local area, and to find everone a safe way home.

Download your map here:

Simply right click and select 'save image as..'

The key for problem areas is below:

Please use a highlighter to outline your route home, and identify your start and finish points with a large x. When emailing the finished file, simply write in the header where and to you are going from i.e. 'home to school'.

An example map is shown below:

Thankyou for visiting and all input is much appreciated

All maps are taken from multimap.com.

Siobhan

Safe way home website

A free website for anyone online to participate in the audience research has been set up here: http://safewayhome.webs.com/

So far the demographics for the design are limited to lighting, anti social behaviour and crime levels. I've created three icons which should be enough for the moment, and icons were more accurate than shading, although you can't see exactly how far along the roads they stretch.

This is why 3D is the ultimate aim of the site. It would allow the user to hide, show, and interact with the work, and visualise what the place looks like.

There are some issues surrounding 'blacklisting' certain places, but the design is meant to put people on their guard more.